;
;   CIVILIZATION AUTO ADVICE
;   Copyright (c) 1995 by MicroProse Software
;
;   Altering the contents of this file may cause the
;   game to malfunction.
;
;   Modified for UNIT-MANIA Mod-Pack for CIV2-ToT v1.0 - 15 Jul 1999
;

@MILITARY
@width=225
@title=Military Advisor
@x=5
@y=5

@DOMESTIC
@width=225
@title=Domestic Advisor
@x=-5
@y=5

@SCIENCE0
@width=250
@title=Science Advisor
@x=-5
I recommend we develop %STRING0.

@SCIENCE1
@width=250
@title=Science Advisor
@x=-5
I recommend we develop %STRING0 so
that we can build:

@SCIENCE2
@width=250
@title=Science Advisor
@x=-5
I recommend we develop %STRING0 so
that we can someday learn:

@
@@Temple
The people are unhappy.
We should build a %STRING0.

@
@@Colosseum
The people grow restless.
Let us appease them with a
%STRING0.

@
@@Cathedral
The people are discontent.
Perhaps a %STRING0 will
distract them.

@
@@Barracks
Our armies cannot be effective
without proper training!
We should build a %STRING0
to produce veteran ground units
and repair damaged units quickly.

@
@@Port Facility
We should build a %STRING0
to produce veteran naval units
and repair damaged ships quickly.

@
@@Airport
We should build an %STRING0
to produce veteran air units
and repair damaged planes quickly
and allow airlifts.


@
@@Granary
We should build a %STRING0
to encourage city growth and
protect our city from starvation.

@
@@Supermarket
Why are we allowing food to
rot in the fields? Let us
build a %STRING0 to distribute
it properly!

@
@@Harbor
The people grow hungry.  Let
us build a %STRING0 to harvest
the ocean's bounty.

@
@@MarketPlace
Our people are poor. Let us build a
%STRING0 to attract merchants and
traders.

@
@@Bank
Our economy is stagnant.  We should
build a %STRING0 to stimulate it.

@
@@Stock Exchange
Let us build a %STRING0 and grow
rich together!

@
@@Superhighways
Our antiquated transport system is
holding back the economy.  We must
build %STRING0 at once!

@
@@Library
Wisdom, not might, is our greatest asset.
Let us build a %STRING0, that we
might not squander it.

@
@@University
In the long run, education is the key
to greatness. Let us build a %STRING0 forthwith.

@
@@Research Lab
We should build a %STRING0
to increase our knowledge.

@
@@Courthouse
We must not tolerate lawlessness and
petty corruption!  I suggest we build
a %STRING0 to enforce our values.

@
@@City Walls
This city is virtually defenseless!
We should build %STRING0 at once!

@
@@Coastal Fortress
We should build a %STRING0
to protect our city from enemy shipping.

@
@@SAM Missile Battery
We should build a %STRING0
to protect our city from enemy aircraft.

@
@@Aqueduct
The people are thirsty!
Our city is falling behind!
We should build an %STRING0
to let our city grow.

@
@@Sewer System
The streets are covered with filth!
The people wear Platform soles to escape it.
We are committing a fashion crime!
We should build a %STRING0
to let our city grow.

@
@@Mass Transit
@@Recycling Cntr.
We must build a %STRING0
before we choke on our own waste!

@
@@Factory
@@Manufacturing Plant
@@Power Plant
@@Hydro Plant
@@Nuclear Plant
@@Solar Plant
We are falling behind in productivity!
Let us quickly build a %STRING0.

@
@@Offshore Platform
We must exploit the wealth of the seas!
Let us build an %STRING0.

@
@@SDI Defense
We should build an %STRING0, just in case.

@
@@SS Structural
@@SS Component
@@SS Module
We should build a %STRING0
to colonize other worlds.


@
@@Settlers
We should build %STRING0
to colonize this continent.

@
@@Engineers
We need %STRING0 to develop
and transform this continent.


@
@@Warriors
@@Pikemen
Our cities are vulnerable to attack.
Let us build %STRING0 and defend
them.


@
@@Musketeers
@@Riflemen
@@Adv Riflemen
We need more %STRING0
to defend our nation.

@
@@Infantrymen
We Should build more %STRING0 to
strike fear into the hearts of 
our enemies and defend our nation.

@
@@Reservists
Our cities are vulnerable to attack.
Quickly mobilising %STRING0 might be the cheapest 
practical defense option available to us.

@
@@Modern Infantry
We need to upgrade our defenses
and build more %STRING0
to defend our nation.

@
@@Fanatics
We must recruit %STRING0
to defend our beliefs!

@
@@Phalanx
@@Mech. Inf.
We should build a %STRING0
to defend our cities.

@
@@Legion
We should build mighty %STRING0s
and rule the known world!

@
@@Archers
We should train our men with
bow and arrow, for Archers
are strong on both attack
and defense!

@
@@Longbowmen
We should equip our men with the 
Longbow which has proved deadly 
to mounted forces!

@
@@Alpine Troops
We should build %STRING0
to defend our cities and attack
our enemies.

@
@@Horsemen
We should build %STRING0
to explore the world.

@
@@Chariot
Let us take to the offensive! I
suggest we build a %STRING0.

@
@@Elephant
We should build an %STRING0
to range-wide through the thickest forests 
and to trample our enemies!

@
@@Crusaders
We should build %STRING0 to
fight a holy war!

@
@@Knights
We should build %STRING0 to
carry the fight to our enemies!

@
@@Dragoons
@@Cavalry
We should build %STRING0 
to patrol our borders and 
to punish our enemies.

@
@@Catapult
@@Bombard
With a %STRING0 we could penetrate
enemy strong points.

@
@@Cannon
@@Artillery
@@Modern Artillery
We should build %STRING0
and blast our enemies to smithereens!

@
@@Howitzer
We should build %STRING0s
and blast our enemies' cities to rubble!

@
@@Slf Prpld Howzr
We should build %STRING0s to project our power
and lay waste utterly to our enemies' cities!

@
@@Naval Artillery
We should build %STRING0 to defend our coastal
cities and send the enemy's ships to the deep!

@
@@Commandos
We should build %STRING0
to cross rugged terrain, 
to infiltrate enemy territory, 
spy out their positions 
and defend our Attack Units.

@
@@Mortar Unit
We should build a %STRING0
that can cross rugged terrain to 
infiltrate enemy territory and 
launch swift attacks into their Heartland.


@
@@Zeppelin
With %STRING0s we could spy 
out the enemy's positions 
and attack them from the skies.

@
@@Biplane
We need %STRING0s to
attack enemy Zeppelins and 
to defend our skies!


@
@@Fighter
@@Jet Fighter.
We need %STRING0s to defend our skies 
and crush the enemy air-force!

@
@@Ftr. Bomber
Let us build a %STRING0 and
surprise attack our enemies from the air!

@
@@Hvy Bomber
@@Jet Bomber
Let us build a %STRING0 and
blast our enemies into the Stone Age!

@
@@Stlth Ftr.
We need %STRING0s to defend our skies
with our advanced, invisible weaponry, 
and to crush the enemy air-force!

@
@@Stlth Bmbr.
Let us build a %STRING0, to rule the skies
with our advanced, invisible weaponry
and to surprise attack our enemies from the air,
blasting them into the Stone Age!

@
@@Helicopter
We should build a mobile
attack force of %STRING0s.


@
@@Stinger Unit
We should build an %STRING0
to cut down our enemies' air-force!

@
@@Marines
@@Paratroopers
We should build %STRING0
to surprise our enemies.

@
@@Partisans
Let us build %STRING0 and
teach our enemies a lesson!

@
@@Marines
@@Navy SEALS
We should build %STRING0 to 
surprise our enemies from the sea.

@
@@Paratroopers
We should build %STRING0
to surprise our enemies 
and pillage their country-side.


@
@@Tank
Let us build %STRING0s to strike 
fear into the hearts of our enemies 
with this new wonder weapon.

@
@@Armor
Let us build %STRING0 Units 
to carry the fight into enemy 
territory, and blitz our enemies!

@
@@Adv Battle Tank
Let us build %STRING0s to strike deep 
into the enemy heartland, and teach our 
enemies a lesson!

@
@@Mech. Infantry
We should build %STRING0
so we can mobilise our forces
and project our power.

@
@@Bicycle Troops
Rapid deployment is sometimes more
important than attack strength.  
%STRING0 might prove useful to us
if we need to establish remote 
defensive positions in a hurry.

@
@@Recon Unit
We need to explore the world and 
spy out any enemy troop positions.
I suggest we build a %STRING0.

@
@@Machine-Gun Grp
We should build a %STRING0
to defend our cities 
and strategic high ground.

@
@@Trireme
@@Explorer
We should build %STRING0s
to explore the world.

@
@@Caravel
@@Frigate
We should build %STRING0s
to explore the world 
and colonise new lands.

@
@@Hovercraft
We should build superfast %STRING0s to
assist with rapid troop deployment.

@
@@Ironclad
@@Battleship
We should build powerful %STRING0s
to rule the seas.

@
@@Destroyer
We should build fast %STRING0s
to cover territory quickly 
and spy out enemy submarines.

@
@@Cruiser
We should build %STRING0s
to spy out enemy submarines
and destroy them.


@
@@AEGIS Cruiser
We should build %STRING0s to defend 
shipping against air attack and
to destroy enemy submarines.

@
@@Transport
@@Clipper Ship
We should build a %STRING0 to transport 
settlers and troops to other lands.

@
@@Carrier
We should build a %STRING0 to 
project our air power across the seas.

@
@@Missile Sub
We should build %STRING0s
to transport Missiles and 
attack enemy shipping 
and land positions covertly.

@
@@U-Boat
@@Killer Sub
We should build submersible %STRING0s
to transport troops and 
attack enemy shipping covertly.

@
@@Sea-Mine
We should build %STRING0s to deny use
of the sea to wenemy shipping and submersibles. 


@
@@Diplomat
We should build a %STRING0
to make contact with other
civilizations and steal their
secrets.

@
@@Spy
We should build a %STRING0
to make agreements with other
civilizations, and then betray them. 

@
@@Caravan
@@Freight
We should build a %STRING0
to establish trade routes
with other civilizations and 
improve our balance of payments.


@
@@Nuclear Msl.
Perhaps it's time for a nice %STRING0

@
@@Cruise Msl.
A %STRING0 would likely destroy the 
enemy's most heavily fortified troops.

@
@@Poison Gas.
%STRING0 might clean out the 
enemy's more heavily defended positions.

@
@@Default
We should build a %STRING0.

@
@@Wonder
Let us undertake a great project
for the glory of our civilization,
%STRING0!

@
