Apolyton Archive | Preserved copy of Cradle of Civilization, one of the independent community sites Apolyton hosted at coc.apolyton.net. Read-only; nothing here can be posted to or replied to. |
Site home |
About this archive |
All Apolyton archives
The Russian Civil War
A Test of Time Scenario by Michael Daumen
Since Alex Mor retired with
only tantalizing glimpses of what his scenario looked like, and techumseh's Civ2
scenario is one ofm y favorites, I resolved to convert his to Test of Time. I
told techumseh that the only thing I really disliked were the free-moving
armored trains. "Mike," he said, "you know, in Test of Time it would be easy to
make a railroad terrain, then make all other terrain types impassable. Then give
every unit BUT trains the impassable terrain flag, and voila - trains must stick
to the rails." It worked. So stealing as much material from Alex and Nemo as I
could, I set out to make the definitive Russian Civil War Scenarios. Here are
some screenshots.
The Red Army meets up
with the defenders of Omsk. An armored train blocks the way of the Bolshevik
advance, while the flanking Red Cavalry meets with Cossacks. Rushing to
Kolchak's defense are infantry and cavalry of the Czech Legion. Control of
railroads is vital to this scenario, as the only link between East and West is
along the Trans-Siberian railway.
- - - - - Allied intervention in North Russia begins! U.S. Marines have
landed to retake Murmansk with British troops as the Chekists evacuate. A unit
of Red Guards travels along the rail line to relieve the town. Further north, a
Bolshevik armored car is pinned down by Independent Finns and Freikorps. To the
south, a Commisar visits a collective farm to requisition grain for hungry
workers.
Players can choose the Bolsheviks, White Russians, Entente Powers, Japanese,
Cossacks, or Independent Nations (Finns, Poles and Ukranians) for play.